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Recycle

Loops, grooves and breakbeats: Powerful sonic building blocks, and great inspirational triggers. No matter what style of music you're into, you can be sure there's a loop out there that can spice your track up a little, or lift it to completely new heights.



                     
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GigaStudio 3 Features:


What Does Recycle Do?
ReCycle goes way beyond simply solving groove problems and cleaning up your loop act — it's a highly creative tool that helps you make the most of your grooves. In simple terms, ReCycle lets you do with sampled loops what you can do with beats programmed from individual drum sounds — like alter the tempo, or replace sounds and process them individually. ReCycle turns concrete-rigid loops into musical modeling clay, allowing you, the loopist, to do pretty much what you desire.

How Is It Done?
Start out with a regular audio file or a sample in your sampler, preferrably one of a groovy nature. Load the groove into ReCycle, and the program will "look" at the groove, analyze it, and break it up into its rhythmic components. Each part is called a "slice." The process itself is fully automated, but once the slices are there, they are yours to move, monitor or delete, using the programs on-screen tools and controls. Other tools allow you to set the length, attack, and decay of the slices, and to change your grooves' overall tempo or pitch, without one affecting the other! It's not magic, but it's probably as close as you can get.

Then What?
The next step is, of course, to bring your improved groove into one of your songs. At this point, the procedures differ depending on your equipment and preferred working method: If you like, you can use ReCycle simply as a problem solver for loops. Load a drum loop into ReCycle, set a new tempo or pitch, and save the results as a new file. Or load up any groove, and use ReCycle's on-screen signal processors: Compressor, EQ, and Transient Designer, to give it some punch and distinction. Anything you choose to do in ReCycle can be applied to your loop, and saved as a new file.

To use your loop directly in Propellerhead Reason, Steinberg Cubase VST, or other programs supporting REX2 files, all you need to do is save your sliced-up loop as a REX2 file and import it onto an Audio Track in your sequencer. The imported loop will play back like the original, but you can change the tempo freely, and you will have full control over the original slices! Silence, move, or replace individual hits, change volume and panning — your loop has come to life!

If you're using a sampler, ReCycle creates a soundbank containing the samples/slices, and transmits it to your sampler. ReCycle then creates a MIDI file based on the timing of the original groove. Import the MIDI file into your sequencer, and it will trigger the slices in your sampler, playing back the groove you started out with. Only this time — you make the rules. Quantize it, change the tempo, retune, or replace the sounds — Total Loop Control!

New in Recycle 2.0
Here is a list of the most important changes in ReCycle 2.0 from ReCycle 1.7:

Support for stereo files
You can open stereo audio files and import stereo files from a hardware sampler and then save/export them as stereo after slicing them.

Preview listening
You can now listen to the loop at new tempo and pitch settings.

Realtime effects
Effects to tweak the sound of your loops:

1. Envelope. A stretch feature was included in previsou versions too, but this time it has an attack and decay setting too.

2. Transient shaper. This is a compression utility that trigs its gain reduction on each slice. Perfect to get more snappiness from your loops.

3. EQ. All the bass you want. Or not want. ReCycle's EQ has a Hi-cut, a lo-cut and two parametric filters.

Support for new samplers
AKAI S-5000/6000 and all SMDI capable samplers are now supported.

Move slices
You can now move the slices you have added manually.

Support for REX2
ReCycle 2.0 uses the REX2 format as its native save format. REX2 files can be played in programs such as Reason and Cubase. The format also has a 50% non lossy compression.


Recommended System Requirements:

An Intel Pentium computer running at 66 MHz or faster.
A 640x480, 256 color monitor or better.
A CD-ROM drive.
16 MB RAM or more.
A Windows compatible, 16-bit audio card.
Microsoft Windows 95/98 or NT 4.0 or later.